3D modelisations and animations
School project - EPSAA, personal project
I've been working on my 3D skills on Maxon Cinema 4D for more than a year. The 3D workshop at EPSAA school helped me understanding materials, especially normal map and bump map. I've also been working with Arnold Renderer to try new render engines.- see on vimeo
When I animate for experimentations, I like to create infinite loosp which doesn't require a lot of storytelling, and work like "satisfyers". The use of pastel and bright tones are often seen in this kind of creations.